Schools are ecosystems

“Because schools aren’t broken, and we are not here to fix them, I don’t think we need to break them down and rebuild them.”

she said.

“Schools and districts are ecosystems, and ecosystems don’t break. But we do need to take care of them. In the end, all the pieces are in place for education to work well. But these pieces need to be assembled in a different way if we want it to work better.’”

These are the words of Michelle Cody, an inspiring elementary teacher who gave a keynote speech at the 2016 ISTE conference.

Skepticism

Sometimes, when marketing wants to sell our e-learning package, teachers meet them with skepticism. Is there really a lingering fear out there that they will be replaced? I am a teacher and the only thing on my mind about teaching is how can I make it effective? How can I engage students? How can I be sure that my students can make it in a 21st-century world?

Gamification is not gaming

I don’t want my child to play games all day!

If you are looking for an e-learning platform to support your child’s learning, gamification is going to be a feature. If you interpret this term the wrong way, you might say that the last thing parents want their children to do is to play more games on the computer. But hold that thought for a moment.

The four pillars of flipped learning

Most teachers know this

These four pillars are the foundation of the classroom. Two pillars center upon the environment. Without flexibility and an established learning culture, the environment won’t be conducive to learning. The other two pillars, intentional content and the professional educator, are equally foundational.